2016
Solo Developer
Peggy Notebaert Nature Museum
Developed for the Peggy Notebaert Nature Museum’s exhibit Weather To Climate: Our Changing World, What Makes Weather is a touchscreen experience where players are tasked to create the ideal conditions for a meteorological event. Designed to educate users about how various systems and conditions come together to create weather, players select an event, and then must adjust the values of those systems until the desired effect is achieved. When players adjust those systems, the visuals update in real-time, showing the environment, precipitation, and other weather conditions.
Designed in conjunction with the exhibit design team at the Peggy Notebaert Nature Museum, responsible for the coding and installation of the interactive.